In what order should I read your books?

It depends on your tastes. Panamindorah is my main story universe. If you want to read those books strictly in order, start with The Prophet of Panamindorah (3 books), then the first short story collection (Crossroads), then The Guild of the Cowry Catchers (5 books), then the 2nd short story collection (Secret Things). Then the Refugees series, starting with The Scarlet Albatross. However, you could begin with the first book in any of these three series. They are all intended as entry points into the world. If you prefer young adult material (no on-screen sex), start with Prophet. If you prefer more adult fiction (occasional sex), start with The Guild of the Cowry Catchers or The Scarlet Albatross.

And, hey, I have non-Panamindorah books! Hunters Unlucky is a stand-alone animal epic. Readers have described it as "Watership Down meets Game of Thrones." If Hunters sounds interesting to you, start there.

If you've got a small child to entertain, or if you just like my short stories, try the Eve and Malachi Books. They can be read out of order, but they'll flow a little better if you start with Book 1.

Where can I get your books and in what formats?

My ebooks are available from Amazon, iBooks, B&N, Kobo, Smashwords, and in the digital store on this website.

People sometimes ask where I prefer that you buy them. My answer is: use your favorite platform! I make a little more money if you buy them here, but honestly, all the major retails pay independent publishers pretty well. If you prefer one of these platforms, buy them there.

My paper books are available from Amazon and direct from CreateSpace. If you purchased one of my paper books from Amazon, you can usually get the matching Kindle book for free or cheap. Check the Amazon listing.

My audio books are available from Audible.com and iTunes. Some titles are also available as podcasts from Podiobooks.com.

If my books are not available in the format you desire, email me, and perhaps we can work something out. abigail dot hilton at gmail dot com

 

  The past is the key to the future. Corry showed up at the orphanage two years ago, wearing strange clothes and speaking a language no one recognized. Corry can remember snippets of another life, but no matter how hard he tries to remember, it just keeps slipping away. Then one day, he meets a fauness in an orange grove. She’s from a world called Panamindorah, and he can understand her language.

 

The past is the key to the future.

Corry showed up at the orphanage two years ago, wearing strange clothes and speaking a language no one recognized. Corry can remember snippets of another life, but no matter how hard he tries to remember, it just keeps slipping away. Then one day, he meets a fauness in an orange grove. She’s from a world called Panamindorah, and he can understand her language.

Crossroads is a collection of six stories, primarily related to The Prophet of Panamindorah series. Whether you’re a fan or a newcomer, these tales of devotion, betrayal, love, and lust will entertain and surprise you. These are stories of characters at crossroads in their lives, making decisions that define them.


Crossroads is a collection of six stories, primarily related to The Prophet of Panamindorah series. Whether you’re a fan or a newcomer, these tales of devotion, betrayal, love, and lust will entertain and surprise you. These are stories of characters at crossroads in their lives, making decisions that define them.

  An honorable prince. A jaded assassin. Can they work together to catch a pirate? The querulous island kingdoms of Wefrivain are unified only by religion - a wyvern cult ruled by an eccentric and cruel High Priestess. The wyverns are under attack by a gang of pirates known only as the Guild of the Cowry Catchers. Now Gerard, the honorable and naïve new Captain of the Temple Police, is about to learn more than he ever wanted to know about the pirates...and the Priestess.

 

An honorable prince. A jaded assassin. Can they work together to catch a pirate?

The querulous island kingdoms of Wefrivain are unified only by religion - a wyvern cult ruled by an eccentric and cruel High Priestess. The wyverns are under attack by a gang of pirates known only as the Guild of the Cowry Catchers. Now Gerard, the honorable and naïve new Captain of the Temple Police, is about to learn more than he ever wanted to know about the pirates...and the Priestess.

  In the beautiful, savage islands of Wefrivain, four teenagers struggle to learn the answers to questions that will reshape their world. Before they became legends, they were just kids. “Secret Things” is a collection of 4 stories about characters from The Guild of the Cowry Catchers series - Sky Dance, Professionals, Chemistry, and The Secret.

 

In the beautiful, savage islands of Wefrivain, four teenagers struggle to learn the answers to questions that will reshape their world. Before they became legends, they were just kids. “Secret Things” is a collection of 4 stories about characters from The Guild of the Cowry Catchers series - Sky Dance, Professionals, Chemistry, and The Secret.

A delicate ship. A fractured crew. A mysterious weapon. Anaroo is an airship slave, destined to spend her days running on a treadmill, winding the great springs of the Scarlet Albatross. When a storm threatens to sink the ship, Anaroo and her fellow slaves seize the opportunity to escape. Now, at last, she can go home. However, the airship nearly sank for a reason - violent unrest among the island kingdoms below. The world is changing, and the surviving inhabitants of the Scarlet Albatross will need to cooperate to survive. Anaroo and the slaves form an uneasy truce with the strange collection of ship's officers and passengers, none of who are what they seem. Together, the mismatched crew will take the Scarlet Albatross on the most harrowing flight of her career - through storms, pirates, bloodshed, and war. In the end none of them may be able to go home. The Refugees series is related to the Guild of the Cowry Catchers series and occurs immediately after the events in those books. However, Albatross is a suitable entry point in the world of Panamindorah. You can enjoy this book even if you have never listened to any other Panamindorah novels.

A delicate ship. A fractured crew. A mysterious weapon.

Anaroo is an airship slave, destined to spend her days running on a treadmill, winding the great springs of the Scarlet Albatross. When a storm threatens to sink the ship, Anaroo and her fellow slaves seize the opportunity to escape. Now, at last, she can go home.

However, the airship nearly sank for a reason - violent unrest among the island kingdoms below. The world is changing, and the surviving inhabitants of the Scarlet Albatross will need to cooperate to survive. Anaroo and the slaves form an uneasy truce with the strange collection of ship's officers and passengers, none of who are what they seem.

Together, the mismatched crew will take the Scarlet Albatross on the most harrowing flight of her career - through storms, pirates, bloodshed, and war. In the end none of them may be able to go home.

The Refugees series is related to the Guild of the Cowry Catchers series and occurs immediately after the events in those books. However, Albatross is a suitable entry point in the world of Panamindorah. You can enjoy this book even if you have never listened to any other Panamindorah novels.

  He's not bigger. He's not faster. He's not meaner. So he'd better be smarter.  Storm is born into a world of secrets – an island no one visits, names no one will say, and deaths that no one will talk about. The answers are locked in his species' troubled past, guarded by the fierce creasia cats. But when Storm's friends are threatened, he decides that he must act, pitting himself against the creasia to show that they can be resisted and outwitted.

 

He's not bigger. He's not faster. He's not meaner. So he'd better be smarter. 

Storm is born into a world of secrets – an island no one visits, names no one will say, and deaths that no one will talk about. The answers are locked in his species' troubled past, guarded by the fierce creasia cats. But when Storm's friends are threatened, he decides that he must act, pitting himself against the creasia to show that they can be resisted and outwitted.

  Eve is an inquisitive baby rat who regularly escapes from her cage. One night she meets a strange creature in a glass tank across the room — a boa constrictor named Malach. What will happen to their fragile friendship when Eve discovers what Malachi eats? Can they devise a solution that will save both Malachi and Eve’s family of rats? Feeding Malachi is an illustrated children's chapter book.

 

Eve is an inquisitive baby rat who regularly escapes from her cage. One night she meets a strange creature in a glass tank across the room — a boa constrictor named Malach. What will happen to their fragile friendship when Eve discovers what Malachi eats? Can they devise a solution that will save both Malachi and Eve’s family of rats? Feeding Malachi is an illustrated children's chapter book.

  Malachi has the most wonderful adopted family in the world. They love him and tell him stories and bring him food. The problem: Malachi is a boa constrictor and his adopted family are a colony of rats.

 

Malachi has the most wonderful adopted family in the world. They love him and tell him stories and bring him food. The problem: Malachi is a boa constrictor and his adopted family are a colony of rats.

  In January of 2007, Abigail Hilton emailed an artist she had never met to commission a few illustrations for a story she hadn't finished. The artist was Sarah (Rah) Cloutier. The story was The Guild of the Cowry Catchers. Over the next seven years, Cowry Catchers grew to a five-book series and became a fullcast audio production, involving forty voice actors and music from many musicians. The story was released first as a podcast, then as an audio book. It was also beautifully illustrated. Some of the illustrations were made available online and in the ebooks, though never in high resolution. Other images are released for the first time here. A few pieces were created specifically for this book, such as a full character lineup and a lavish set of paper dolls. Enjoy!

 

In January of 2007, Abigail Hilton emailed an artist she had never met to commission a few illustrations for a story she hadn't finished. The artist was Sarah (Rah) Cloutier. The story was The Guild of the Cowry Catchers. Over the next seven years, Cowry Catchers grew to a five-book series and became a fullcast audio production, involving forty voice actors and music from many musicians. The story was released first as a podcast, then as an audio book. It was also beautifully illustrated. Some of the illustrations were made available online and in the ebooks, though never in high resolution. Other images are released for the first time here. A few pieces were created specifically for this book, such as a full character lineup and a lavish set of paper dolls. Enjoy!